EVE Online/Patch Note
Patch Notes for Tyrannis 1.1 Optional Patch Fix #2 (Build 184013)
I유령I
2010. 10. 5. 21:52
Patch Notes
Patch notes for Tyrannis 1.1 Optional Patch
To be deployed October 5, 2010
Skills
- When moving skills into the skill queue, there was no skill book icon just a blank rectangle. This has been fixed.
Planetary Interaction
- All pending structure placements in Planetary Interaction will now correctly display as yellow icons.
- Scrolling through the processor pin schematic window will no longer affect the planet mode zoom.
- Fixed an issue where exporting via launchpad occasionally failed.
Agents & Missions
- The Loyalty Point store now displays the correct number of required items.
Starbases, Outposts & Stations
- The control tower management window now shows "Put online" and "Change type" instead of "Put" and "Change".
- In the sovereignty dashboard, only the first word in the location name was displayed, this has been fixed and the full name is now displayed.
User Interface
- The password for a chat channel is now shown correctly when editing the details of a channel.
- Fixed an issue where errors would be created while right clicking multiple probes.
- When using CTRL + Up to select previous chat submissions will now place the cursor at the end of the line.
- The move items sound effect now plays correctly.
- The welcome screen for trial accounts is now bigger and better.
- Fixed an issue where stacking chat channels created client errors.
- Message boxes are less transparent so the text is easier to read.
- The alert sound is no longer played when opening the scanner.
- The sound effect is now correctly played when activating modules.
- The People & Places window no longer jumps to the front over other windows when jumping/docking.
- Windows will now retain their size when you open and close them.
- Pinned windows are again persistent after re-logging or closing the windows.
- Snapped windows stay put after closing another snapped window.
- Pinned windows are again persistent after re-logging or closing the windows.
- A stacked window will now open in the appropriate location after closing and reopening.
- The icons on the fitting screen are now sized correctly.
- The snap indicators will now help you again when resizing the window, just like they used to.
- Cargo scanner window size and position will no longer change when you re-scan.
- Fixed an issue where the chat channel window order was rearranged during a session change.
- Tech 3 blueprints now render correctly.
- The labels in the Fitting Preview are now shown correctly.
- The cursor is now located correctly when changing market orders.
- Fixed an issue where the corporation logo creator was off center.
- Partially trained skills now display correctly in the character sheet.
- Copy and paste will now copy the correct portion of text in the chat window.
- Fixed an issue where dragging the certificate planner over a stack of windows created exceptions.
- Wreck windows will no longer open in the center of the screen, but in the same location as the last moved window, or any stack of wrecks.
- The Drones window now renders the action labels correctly.
- Amount/Price columns did not auto-size correctly. They now size themselves correctly so that you can see the full text.
- The Federal Intelligence Office requested their logo back. We had just had our morning coffee, and gave them their logo back.
In Game Browser
- Fixed the 'trust request' notification pop-up from websites
Miscellaneous
- When moving items, the cursor is now anchored in the top left corner of the items, as it previously did.
- System channels, such as Local, now persist correctly and cannot be closed.